Color gradient
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The color gradient class is used to colorize the diffuse map. Predefined color gradient The material generator plugin has 2 predefined color gradients. You can use it by calling the “construct” functions: The black and white color gradient, which explained … Read More

Textures generation
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Material Generator plugins offers multiple functions to generate textures. Each of these functions needs a Generation module as input.   1. Displacement map The function GenerateDisplacementMap will generate the displacement map from a generation module. This map has a black … Read More

Creating our first material
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Introduction to the Texture2DGenerator asset The Material generator plugin allows you to create a new type of asset : Texture2DGenerator in Blueprint section. This asset is our generator. Like blueprints, we will edit it and add blueprint nodes.   Edit this empty … Read More

Noises usage
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  The Material Generator includes the Noise Library plugin. The noise library is the main part of the Material Generator plugin: it allows you to procedurally generate your materials from its noises generators and functions. In the following documentation, we assume … Read More