Thermal Erosion
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Applies a thermal erosion effect on a static noise. The principle of the thermal erosion is to reduce the slopes in images. It simulates the erosion of a terrain: when there is a high point in a terrain, the effect … Read More

Gaussian Blur
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Applies a Gaussian blur effect on a static noise. The principle of the Gaussian blur is to compute a new value for each pixel of an image, using the average value of the surrounding pixels weighted according to a Gaussian … Read More

Box Blur
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Applies a box blur effect on a static noise. The principle of the box blur is to compute a new value for each pixel of an image, using the average value of the surrounding pixels. The window of surrounding pixels, … Read More

Introduction
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What is a noise? Let’s define noise like this: Noise is a function f(x) , such as any two values, f(x0) and f(x1) have no correlation unless x0=x1. However, noises generated by┬áIsara Tech’s plugins are coherent noises defined this way … Read More

Static
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Static noise produce a noise function using a static data source, like an array of values, or an existing texture. It can be used to convert a texture to a noise function. The parameters of the static noise defines how … Read More

UE4 – Reading the pixels from a UTexture2D
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  Reading the pixels from a UTexture2D is not particularly difficult, indeed this post on Unreal AnswerHub resume almost perfectly how to do it. However, there are some points missing and one could go in the case where a call … Read More